![]() However, there’s no question that XBLIGs as we know them today will cease to exist sometime in the future. If the time comes where membership to the App Hub is stopped, then you can feel free to panic. ![]() In fact, it’s a safe bet that they’ll be around for at least another year. To clear-up some misconceptions for those non-hardcore XBLIG fans that read me, Xbox Live Indie Games are, to the best of my knowledge, not being removed from the Xbox 360 Marketplace at this time. Still, the future of Xbox Live Indie Games, which was always shaky at best, now seems downright bleak. Mind you, we’re over a year away from the date that MVPs are being let go. ![]() This has caused widespread mourning among the XBLIG community. While not discontinued, XNA is now classified as “no longer under development.” Along with this, all current XNA MVPs will be relieved of their duties on April 1, 2014. Unfortunately, word from Microsoft leaked this week that XNA, which is the sole development language of Xbox Live Indie Games, has begun to be phased out. Check out their YouTube channel by clicking the picture. Proof that XBLIG isn’t dead: there’s some very exciting looking titles still on the horizon. That shit was unwatchable” in the making of this review.ĭLC Quest: Live Freemium or Die is Chick Approved and ranked on the Indie Gamer Chick Leaderboard. How many Ben Kanes can there be?ĭLC Quest: Live Freemium or Die was developed by Going Loud StudiosĨ0 Microsoft Points said “no seriously, I know I doubted you before, but there is no possible way you can stretch out this joke for another episode. Don’t make me put a horse’s head in your bed. I don’t care if this earns you enough money to buy a small nation. But for God’s sake, don’t make another one. Thus, I officially proclaim Ben Kane and his Going Loud Studios the first recipient of the Indie Gamer Chick Certified Developer Who Doesn’t Suck Award.Ĭongratulations Ben. At the time of this writing, he has three games on the Indie Gamer Chick Leaderboard, ranked #19, #20, and #31. His talent as a game designer is remarkable. It’s nothing short of remarkable that Ben Kane stretched it for over two hours before it grew stale. But, yes, the joke has officially ran its course. In fact, I didn’t think the game had run out of steam until right before the finale. It doesn’t really get annoying or boring. ![]() Unlike the original, it doesn’t stay fresh to the end. Like the original, Live Freemium takes about an hour to finish. He got me.Īdd an extra thirty minutes to the playtime to find everything if you so wish. I can’t believe he made that part work the way he did. It was the biggest laugh of the whole game. Then, just as tedium was about to settle in and make of mess of things, a brilliant punch-line to the whole sequence instantly defused me. Such events in any game are guaranteed to induce cringes, and this was no different. As an example, there’s a section of the game that focuses on fetch quests. And I have to stress, the writing is sublime. I’ve reviewed dozens of games at Indie Gamer Chick that have minimal gameplay and focus on the writing, but platforming is much more preferable to scrolling through menus, or pointing and clicking. Jump around, collect coins, find the occasional secret room that contains more coins, and that’s pretty much it. If the writing wasn’t so damn good, it would have really been a letdown, because this shit has been done before.Īs a game, DLC Quest 2, like its predecessor, is as basic as buttered bread. Stuff like making guys speak with Canadian accents, or having a token NPC character that adds fuck-all to the game. Well done, mind you, but still the type of jokes that can be done in any type of game. The punchlines in Live Freemium feel more like run-of-the-mill gaming humor. Having said that, the best jokes clearly came in the original, where you had to get “DLC” just to be able to pause the game, or walk to the left. DLC Quest: Live Freemium or Die is still quite funny, briskly paced, and offers genuine laughs. By time I had tracked down the real Ben Kane, it was this morning and the sequel was already out. Then I had to explain to the cops that I hadn’t grossly over-reacted to an ultimately trivial situation. Then I found out I was talking to the wrong Ben Kane. I asked creator Ben Kane nicely to not do it. I did everything I could to discourage it.
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